In the heart of a cursed arena—a labyrinthine ring of warped forests, shattered keeps, and pulsing arcane fissures—a lone Warden awakens, destined to face the torments of the old battleground. As sinister magic twists the land, waves of horrifying adversaries relentlessly emerge from the shadows, growing ever stronger while the minuteglass bleeds away. Mastering an arsenal of gleaming blades, enchanted bows, devastating spells, and summoning spectral allies, the Warden must combine cunning, wits, and evolving passive powers to outlast the onslaught. With every desperate moment, the air thickens with forgotten sorceries, demanding bold adaptation and resourceful combat. Survive for twenty minutes beneath the unblinking eyes of ancient spirits, or be forever bound to the haunted cycle of the arena.
Use arrow keys/WASD to move; mouse/spacebar to attack.
Explore dungeons, battle enemies, manage inventory.
Strategic combat and decisions are key.
Describe dungeon theme and challenge.
Example: 'A cursed temple beneath the ocean guarded by sea monsters and shifting walls.'
Select 'Dungeon Crawler RPG'.
Add player stats, loot, traps, room logic in knowledge.
Customize character models, enemies, tilemaps, audio.