Detention by Distraction

Detention by Distraction - Jabali AI Poster
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Detention by Distraction

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Branching Interactive Story

About this Game

Meet Riley Mercer, a natural-born mischief artist with a penchant for snappy comebacks and an eye for comic timing—except today, Riley’s charm will be fully tested by the eternally serious Professor Campbell. Armed with an arsenal of sly tricks, Riley dives into a routine college morning determined to lighten the mood and maybe see just how many shades of red Professor Campbell’s face can turn. As class progresses, every choice you make—be it an absurdly elaborate prank or a whisper-quiet sarcastic comment—heightens the stakes (and the heat under the professor’s collar). Before you know it, the tension transforms into a hilariously escalating game of wit and will, cheered on or complicated by Riley’s best friend, Yasmin, whose talent for dramatic gasps and note-passing is second to none. It’s up to you to balance the laughter with consequence, wriggling between getting caught, earning friends, and possibly inciting a legendary meltdown in lecture hall history. The fate of the lecture (and Riley’s GPA) hangs in your hands.

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How to Play the Game
  • Navigate a dynamic narrative by making impactful decisions.

  • Click to choose between story paths and influence character outcomes.

  • Multiple endings and choices encourage replayability.

How to Build a Similar Game
  • Outline a creative, decision-rich story.

  • Example: 'A young detective in a futuristic city solving a murder before a political summit erupts into chaos.'

  • Select 'Branching Interactive Story'.

  • Use knowledge section for setting details, characters, and branch logic.

  • Customize background images and avatars.

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