Set in a lush, pixelated forest, two snakes compete to feed themselves survival apples while risking the danger of shrinking with every bite. Each turn, players push apples toward either snake’s feeding zone, where each apple shrinks its consumer, making every move a tactical race against starvation. The rival AI snake plots and pushes in tandem, creating tense head-to-head battles for apple access and grid control. Collisions with another snake's tail or mistakes that shrink a body too small end the match abruptly. Strategic navigation, clever sabotage, and risky maneuvers decide who outlasts their opponent under the towering trees in this classic puzzle game reimagined.
Click/drag to slide pieces into target positions.
Plan moves efficiently.
Objective-focused concept.
Example: 'Slide ancient runes to unlock a portal before sunrise.'
Select 'Grid-Based Puzzle'.
Upload puzzle tiles, background.
Customize tile assets, grid art.