The Doll at Midnight

The Doll at Midnight - Jabali AI Poster
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The Doll at Midnight

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Branching Interactive Story

About this Game

You wake as Lysander Poppy, a quiet observer tucked between the thin shadows of city streets and traffic-borne secrets, when a curious toy called Labubu finds its way into your hands. As its glassy eyes blink to sly awakening, you’re plunged into a world behind the world: where puppets whisper and newsprint twitches. There is Dahlia Quist, the relentless journalist, who suspects a darkness no one else will believe, and Mr. Mercer, the agent whose orders tangle like strings on a marionette. Wrapped around them is Labubu itself—half lullaby, half nightmare—offering bargains in riddles and changing everything its tiny fingers touch. You are asked: Will you protect, expose, or serve? Yet behind every choice, Labubu grins, and the city listens for the next command, one heartbeat from a dream or a disaster.

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How to Play the Game
  • Navigate a dynamic narrative by making impactful decisions.

  • Click to choose between story paths and influence character outcomes.

  • Multiple endings and choices encourage replayability.

How to Build a Similar Game
  • Outline a creative, decision-rich story.

  • Example: 'A young detective in a futuristic city solving a murder before a political summit erupts into chaos.'

  • Select 'Branching Interactive Story'.

  • Use knowledge section for setting details, characters, and branch logic.

  • Customize background images and avatars.

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