In a cursed, decaying gothic city where every street and cathedral bleeds into a haunted watercolor dreamscape, the artist Lysander Vale is trapped between canvas and reality, transformed into a living brushstroke by his own unfinished masterpiece. As the world shifts and rots, Lysander must battle monstrous echoes and gather Soul-Pigment, each hard-fought stroke of color reclaiming fragments of forgotten beauty and lost memory. Haunted by guilt and longing, he explores rain-soaked streets, crumbling cathedrals, and mist-filled crypts, unraveling secrets of the city's ruin and his own role in its downfall. Every defeat and rebirth deepens his connection to the city's sorrow and fading hope, driving him to paint new life from the ashes of decay. Lysander’s journey is both a battle for survival and a desperate act of creation, as he tries to transform a world drowning in regret into a masterpiece of redemption.
Use arrow keys/WASD to move; mouse/spacebar to attack.
Explore dungeons, battle enemies, manage inventory.
Strategic combat and decisions are key.
Describe dungeon theme and challenge.
Example: 'A cursed temple beneath the ocean guarded by sea monsters and shifting walls.'
Select 'Dungeon Crawler RPG'.
Add player stats, loot, traps, room logic in knowledge.
Customize character models, enemies, tilemaps, audio.