Summer at Sea Ribbon

Summer at Sea Ribbon - Jabali AI Poster
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Summer at Sea Ribbon

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Branching Interactive Story

About this Game

Under the midday sun of Mariner’s View, Tidey Ellery’s summer begins at the starting line—eyes squinted against the gleam off painted hulls, heart pounding louder than the festival drums. Every year, the Sea Ribbon Regatta brings more than glitter and carnival lights: it’s the first chance to prove something, if only Tidey can figure out exactly what. Alongside Gabi, with her hurricane enthusiasm, and Milo, whose silence holds secrets deeper than the bay, the race is as much about charting new friendships as it is about winning. But a weatherworn journal, discovered beneath the old wharf, hints at memories the water has yet to surrender—and at a promise broken before the docks even dried. As the boats speed toward the finish, every choice draws Tidey closer to understanding: what is worth racing for—the trophy, a second chance, or the stories left behind on the tide? And when the final flag falls, will the truth change everything about this summer, and about Tidey herself?

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How to Play the Game
  • Navigate a dynamic narrative by making impactful decisions.

  • Click to choose between story paths and influence character outcomes.

  • Multiple endings and choices encourage replayability.

How to Build a Similar Game
  • Outline a creative, decision-rich story.

  • Example: 'A young detective in a futuristic city solving a murder before a political summit erupts into chaos.'

  • Select 'Branching Interactive Story'.

  • Use knowledge section for setting details, characters, and branch logic.

  • Customize background images and avatars.

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