In a forsaken realm where ominous forests and weathered castles border a once-prosperous swamp, the land is chained by the legacy of the Mireheart—whose corruption lingers in every shadow. You play as Lys, a wandering healer able to sense the heartbreak haunting both people and land after years of blight. Drawn into the remaining villages struggling against decay, you must build fragile trust among three survivors: a suspicious recluse haunted by visions, a jaded knight-guardian of the ruined castle, and an outcast woods-witch feared for her powers. Your choices—who to aid, secrets to uncover, and acts of kindness or suspicion—reshape alliances, hopes, and the fragile possibility of renewal. Amid daily life and whispered fears, every interaction toward healing the wounded earth uncovers new scars and uncertain hope.
Embark on a narrative-driven journey.
Use keyboard/mouse to move, interact, and complete quests.
Story choices affect outcomes and relationships.
Write a prompt introducing world and mission.
Example: 'A teen botanist seeks a mythical plant to save their village.'
Select 'Adventure RPG'.
Upload lore, quest arcs, NPC personalities.
Customize inventory, environments, characters.