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In a world plunged into eternal night, the last guardian of a lonely lighthouse fights to keep the final beacon of hope burning. Each dusk, the player must venture forth into labyrinthine ruins and shattered cathedrals, confronting spectral shades, stone-bound wraiths, and grotesque remnants of humanity. Driven by desperation, every journey into the gothic underworld is a brutal test, as hostile, supernatural forces gather to devour what remains of the light. With only fleeting rays to guide them, the guardian collects luminous fragments amid suffocating darkness and howling despair, knowing that each successful return staves off oblivion for one more night. The intensity of battle and exploration is heightened by the oppressive atmosphere and visceral digital art, capturing the agonizing tension between relentless hope and overwhelming sorrow. The game’s world is a haunting vision of desolation, where one fragile light stands defiant against the consuming shadows.
Arrow keys to navigate maze; spacebar to shoot.
Dodge enemy projectiles and escape maze.
Reflexes and memory matter.
Create an action-packed concept.
Example: 'A secret agent in a lab fighting robotic guards and escaping with classified data.'
Select 'Maze Shooter'.
Upload projectiles, enemies, maze map.
Customize background art, projectiles, player/enemy assets.